I’ve added a new tutorial up. This one teaches how to make the player appear to “wake up” at the beginning of the level. For handiness, here’s a link:
Gordon Wakes Up
So, anything new map-wise from the Duckster? Nothing I want to show off quite yet, but I have just started working on a new single player map (which is why I made the tutorial, because I needed it for the map and all of the other tutorials sucked). I won’t release any details yet because I am not sure if I will get anywhere with it, but it’s not a typical campaign map. If it does get anywhere, this site will be the first to see any content from it.